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Release - August 4, 2026

MiniMax H3 video, Tripo 3D mesh operations, parallel sub-agents, SVG tools, flexible groups, session date filters, and more.

What's new?

New video model — MiniMax H3: MiniMax H3 is now available for text-to-video, image-to-video, and reference-to-video generation at stereo 2K resolution, giving you a high-quality video option with strong motion consistency across all three input modes.

AI controls apply down workspace hierarchy: AI settings configured at the workspace level now propagate down to sub-workspaces automatically, so teams managing multiple workspaces no longer need to configure controls in each one separately.

SVG viewer and Rasterize tool: SVG assets now open in a dedicated viewer with SVG-aware tools, and a new Rasterize option lets you convert any SVG to a flat image in one click when you need it as a raster format downstream.

New 3D model suite — Tripo mesh operations: Six new Tripo operations are now available — Rig, Animate, Retarget, Segment, Remesh, and Retexture — alongside a multi-part mesh viewer. You can now take a generated 3D asset through a full production pipeline without leaving Layer.

Flexible groups: Groups now support configurable roles, usage limits, and member management, giving workspace admins finer control over how teams are organized and what they can access.

Session date filters: You can now filter your session board by date server-side, making it faster to navigate large session histories without loading everything first.

Parallel sub-agent streams: The agent can now run multiple sub-tasks in parallel within a single chat turn, so complex multi-step requests complete significantly faster instead of running sequentially.

Object editor mesh operations: The 3D object editor now supports mesh operations directly, with multi-view INIT slots so you can work with complex assets from multiple angles in the same session.

Aspect ratio picker for edit-only image models: Edit-only image models now expose an aspect ratio picker, giving you output size control that was previously only available on generative models.

Workflow node descriptions: You can now add descriptions to individual nodes inside a workflow, making it easier to document intent and hand off complex graphs to other team members.

Edit workflow metadata outside publish: Workflow name, description, cover image, and node descriptions can now be updated without going through the publish flow, so keeping documentation current doesn't require a full republish.

Canvas tile placement: New tiles generated on the canvas now place beside your current selection rather than at a fixed position, keeping your workspace organised as it grows.

Bug fixes & improvements

Workspace-disabled models hidden from pickers: Models that have been disabled at the workspace level no longer appear in model selection dropdowns, reducing confusion when certain models are intentionally restricted.

Video and mesh frame picks restored: Fixed an issue where selecting a specific frame from a video or mesh as a reference image input was not working correctly.

Hung blueprint runs fixed: Resolved a bug causing blueprint runs to hang indefinitely rather than completing or failing cleanly.

Chat stream recovery: The chat interface now recovers gracefully from mid-turn stream interruptions rather than leaving a generation in an unresolved state.

Library grid performance: Scrolling and loading performance in the asset library grid has been improved for workspaces with large asset counts.

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