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Moving from the old Layer

Used Layer before? Here's what changed in the new agentic app, why, and how your old habits map across — plus how to still reach the legacy app.

If you've used Layer before, welcome to the new agentic app — it works differently from the version you knew. The short version: instead of picking a tool and driving every step yourself, you now describe what you want and a creative Agent does the heavy lifting alongside you. Here's what changed, why, and how your old habits map across.

💡 The legacy app is still available — for now — at legacy.app.layer.ai. We're keeping it around during the transition, so you can head back if you need to. But the new app is where Layer is going, so it's worth getting comfortable here.

What the old Layer was

Legacy Layer was a powerful creative toolbox. From the home screen you picked the tool for the job — 2D, 3D, Video, Refine, Edit, Realtime, Canvas, or Workflows — then chose a model, set your parameters, and generated. It gave you fine-grained control, but you drove every step and moved between separate tools.

What the new Layer is

The new app is agent-first. You start by describing what you want in plain language, and the Agent works out the how — choosing the model, writing the detailed prompt, generating, and refining with you. It all happens in one place: a conversation paired with a visual board.

What changed, and why

You talk to an Agent, not a control panel

Before: pick a model, tune parameters, craft the perfect prompt.
Now: describe the outcome — the Agent handles model choice and prompt craft (you can still get specific when you want control).
Why: it lowers the barrier and lets you focus on creative intent instead of settings.

Everything lives on one canvas

Before: separate tools and screens for generating, editing, refining, and arranging.
Now: a single session — chat on one side, a board (canvas) on the other — where you generate, iterate, compare, and organize without switching tools.
Why: less context-switching; your conversation and your results stay together.

It remembers what you've done

Before: each generation started from scratch.
Now: the Agent keeps the context of your session — plus your workspace and project settings — so it builds on what came before instead of making you re-explain.
Why: continuity across a whole piece of work.

Projects keep work together

Before: assets piled up in your Drive.
Now: group related chats and assets into Projects for a character, a campaign, or a deliverable. (Everything you make still lives in the Library — the evolution of Drive.)
Why: real work spans many generations, and Projects give it a home.

Built for game marketing and UA at scale

The new app leans into the creative game teams actually ship — especially user-acquisition (UA) and marketing creative: many variations, formats, and iterations, produced fast. The Agent, the canvas, and reference sets are designed to make that volume manageable.
Why: it's where Layer is focused, and where the agentic approach pays off most.

How your old habits map across

In legacy Layer you…

In the new app you…

Picked a tool tile (2D / 3D / Video / Refine)

Just describe what you want — the Agent routes to the right type

Chose a model and set parameters

Let the Agent pick (or tell it your preference)

Wrote a detailed prompt

Describe the outcome; the Agent enriches it

Used Refine / Edit tools

Ask in chat, or use Transform on a result

Composed in Realtime / Canvas

Work directly on the session board

Browsed assets in Drive

Browse the Library; group work in Projects

Built a Workflow

Workflows are still here for repeatable, multi-step pipelines

Trained a custom style

Use style training and reference sets to stay on-model

Getting comfortable

The fastest way to settle in is to make something.

What's next

  • Meet the building blocks → [What is Layer?]

  • Make your first thing → [Generate your first asset]

  • Find your way around → [A tour of your workspace]

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