At Layer, we're always thinking about the artist first. Our mission is clear: to empower game studios with tools that serve every need, from concept to scale. As we continue to grow, we’re laser-focused on creating solutions that put creativity, control, and collaboration into the hands of artists.
What’s your future roadmap?
Layer aims to be the best creative suite for creating and scaling games. We have a packed and exciting roadmap to help game studios of any size scale content production. Please find our near term roadmap below:
Disclaimer: AI evolves quickly and so do we. While our priorities may shift as we adapt to new opportunities, our mission remains unchanged. And yes, there’s more in the works than what you see here...we like to keep a few surprises in store.
Video v1Video generation tools to support marketing and promotional needs, helping studios showcase their games with eye-catching video content
Next up?
| Q4, 2024 |
3D v1Simplify the 3D process without sacrificing quality, keeping artists focused on what they do best: creating.
Next up?
| Q4, 2024 |
2D improvementsExpand our already leading 2D tools to cover every professional usecase imaginable. (Yes, even whatever you're thinking!)
What's next?
| Q1, 2025 |
Video improvements
| Q2, 2025 |
Animation v1Bringing characters to life is a crucial step in game development, and we’re expanding our capabilities to support this.
What's next?
| Q2, 2025 |
Audio v1In addition to visual content, we believe that sound is a critical element of immersive game experiences
| Q2, 2025 |
API (Unity AI Beta)Continuation of our partnership with Unity Muse - more robust integrations that make working between Layer and Unity easy and seamless
| Q2, 2025 |
Prompt Editing
| Q2, 2025 |
Enterprise & AdministrationFeatures are designed to scale with the needs of AAA studios and beyond.
| Q3, 2025 |
Video Editing
| Q3, 2025 |
Usage Based BillingConsumption-based billing so game studios can pay only for what they use—no high upfront costs, easy onboarding, and the flexibility to pick what fits their workflow
| Q3, 2025 |
Style Trainer V2Custom styles are Layer's bread and butter, with this update we'll be improving our style training defaults and give more options for advanced training experts.
| Q3, 2025 |
Have any questions about where we are, or where we're going? Just send us a message here and we'll get back to you.
#TeamLayer