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Understanding Your Style Settings
Understanding Your Style Settings

A step-by-step guide to explain how each setting on the style editor works.

Updated over a week ago

Layer allows game creators to create, manage and organize their custom AI models (Styles) under Styles Hub.

Once a style is created on Layer, users can see the settings corresponding with their style, re-organize the look of the style and add and remove negative prompts and prompt aliases. In this guide we'll go over each section on the edit page and share the best practices.

Change Name

You can change the name of your style at any point, just rename the style directly using the name field.

Change Description

Change the description of your style. We recommend using detailed descriptions for other team members to get enough backgrounds on the style, how to best use it, what details to pay attention to and so on.

Change Cover Images

You can add any images you like as cover images for your styles.

Update URL

Change the URL of your style. Any previous links to your style will need updating.


Base Model

See the Base model that was used to train the style. If you would like to switch to another base model, you'd need to duplicate your style first then retrain using the desired base model.

Change Content Type

Define the content of your style's to fine tune the quality of your model.

  • Single Character: For creating poses, angles, and varying shots of the same character.

  • In-Game Items: For creating items and equipment like trophies, gems, weapons, etc.

  • Backgrounds: For creating game backgrounds, be it matte paintings, isometrics, etc.

  • Multiple Characters: For creating variations of a character type. E.g. avatars in the same style.

  • Vehicles: For creating multiple devices and vehicles. E.g. variations of cars.

  • Environmental Objects: For creating variations of environmental objects like houses and trees.

  • UI: For creating frames, buttons, and more in your game's UI style.

  • Icons and Symbols: For creating icons and symbols in your consistent art style.

  • Other: None of the above.

Change Visibility

Change your style's visibility. Public styles are discoverable and useable by anyone outside of your team. Private styles can be used by your team only.

  • Public Style: Anyone outside your organization can see and use this style.

  • Private Style: Only your team can see and use this style.

Manage Topics

Add topics (labels) to your style to help you and other users discover your style.

For example: gamebackgrounds, cartoon3d

Manage Training Prompts

Add prompts to your style to generate samples during training and to give users examples of how to use your style.


Add prompt substitutions to your style to make it easier to write great prompts. Each substitution is a pair of words or phrases. Whenever we find the first phrase of your substitution in a prompt, we will substitute it with the second part.

beautiful green field=

Negative Prompts

Add a negative prompt to this style that is used for every forge.

Duplicate Style

Create a copy of the style.

Delete Style

Permanently delete the style. This cannot be undone. Contact your admin on [email protected] immediately if you accidentally deleted your style and want your style to be recovered.

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