Forging
Generating 2D, 3D, and Video assets
14 articles
General
General docs for forging content on Layer
- Uploading Assets and Reference ImagesHow to bring files into Layer — drag-and-drop on the board, paste into chat, or add to a reference set — and how references guide generation.
- Generation Errors & Platform Outages: What's Happening and What to DoHow to identify whether an error is caused by Layer or a third-party model provider, and the right steps to take in each case.
- Viewing, Editing & Exporting AssetsOpen any asset to view its details, export it, and edit or transform it — all from one place (the lightbox).
- Base ModelsBase Models is the catalog of every model Layer supports — see each model's quality (ELO), popularity, speed, cost, capabilities, and supported sizes, and choose which models are available in…
- Finding your work in the LibraryThe Library holds every generation in your workspace. Search, sort, and filter to find who made what, and when — the upgrade from the old activity feed.
2D
Generating 2D game assets like characters, backgrounds, and UI elements
- Generate your first assetCreate your first image in Layer by describing it in plain language — then view, refine, and download the result.
- Generate and Edit Assets Using the Generation FormSkip the Agent and drive generation yourself — pick the model, set the parameters, pin a seed, and edit any asset on the board with an exact prompt. The direct…
Video
Creating Video assets like game trailers, marketing/UA ads, social media content, and more
- Generating Video on LayerCreate video from a description or an existing image — through the Agent or the direct generation form — with model, duration, and aspect ratio control.
- Video Generation TroubleshootingHow to diagnose and fix the most common issues with video generation in Layer, including errors, slow generations, safety rejections, aspect ratio problems, and reframe issues.
- Creating Videos with First Frame/Last FrameAnchor a video generation to a starting and ending image for controlled, consistent motion between two points.
- Creating Consistent Videos with Select Video FrameExtract any frame from a video — yours or Layer-generated — and reuse it as a reference image anywhere in Layer.
3D
Generating 3D models you can export, animate, and use in game engines
